Rigger Session 14

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Shadowrun notes

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Mission: Paws’ Peeps 6


We had a few busy days here. While Kasper and Duck recovered from their injuries, I took the time to get in a bunch of simulation time and brush up on my social skills. I finally reached level 3 on my Negotiation sim, and can’t wait to test out some new strategies in ThirdLife Marketplace®. I bet I can beat my old high score, and without using a negotiation agent, too!

Mostly, I admit, I spent the time running through my backlog. I had a number of orders that were waiting, and I can’t exactly get away with letting paying work idle while working on non-paying work for Paws.

Finally, we flew out to Germany to check out that military base on Paws’ papers. With what we’ve learned about CARE, I was definitely behind having everybody make a few backup arrangements with the local gangs. Kasper’s proving really good at talking to them, and we worked out a number of useful deals. I had my two remaining drones busy mapping out mesh nodes around the base (almost none; the power’s out).

I need to replace that missing drone. I want to increase my ability to spot ambushes coming in, but I’m not sure just what’s needed… Perhaps I should build a few drop-in sensor packages for my dragonflies? I’m not sure how to do it without some serious weight and software issues, though. If I had more cash, I’d bite the bullet and try going up to a medium or large drone. Those can support a bit more customizing, too…

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Rigger Session 14

The Book of Taliesin Dervish